From c08c10f32928d81ef83a00f55119f1bc609b6a54 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 12 Nov 2009 17:27:24 +0000 Subject: (svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining --- src/lang/english_US.txt | 1 - 1 file changed, 1 deletion(-) (limited to 'src/lang/english_US.txt') diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index 6f37c0287..f42200a85 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -1731,7 +1731,6 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Game paused (no STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Game unpaused (enough players) STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (connecting client) STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected) -STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect) ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} has joined the game -- cgit v1.2.3-70-g09d2