From 293ede7bdf2e3e4f2aeadd382fe3965a3fb0230c Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 11 Dec 2010 19:49:44 +0000 Subject: (svn r21471) -Change [FS#4153]: make building aqueducts behave more like building tunnels. They can't be built on flat (or foundationed) tiles, so there is at most one destination tile like there is only one for tunnels --- src/lang/english.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/lang/english.txt') diff --git a/src/lang/english.txt b/src/lang/english.txt index 2732d7452..6a131e314 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3668,6 +3668,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge i STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long +STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map # Tunnel related errors STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here... -- cgit v1.2.3-54-g00ecf