From 0c6bdb0d2151befdab8ad9a989e2283b4f715df1 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sat, 19 Jan 2008 17:00:54 +0000 Subject: (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. --- src/lang/english.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/lang/english.txt') diff --git a/src/lang/english.txt b/src/lang/english.txt index b7e3fe0b5..d872bcb8d 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -726,6 +726,7 @@ STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place li STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead +STR_CREATE_RIVER :{BLACK}Place rivers. STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario -- cgit v1.2.3-70-g09d2