From 2d10b0f11d0300eebabccb48399f35c9acb55be0 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 28 Aug 2010 19:13:20 +0000 Subject: (svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks --- src/landscape.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/landscape.cpp') diff --git a/src/landscape.cpp b/src/landscape.cpp index 1672e2f60..4804ea215 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -952,7 +952,6 @@ void GenerateLandscape(byte mode) if (_settings_game.game_creation.landscape == LT_TROPIC) CreateDesertOrRainForest(); } -void OnTick_Objects(); void OnTick_Town(); void OnTick_Trees(); void OnTick_Station(); @@ -967,6 +966,5 @@ void CallLandscapeTick() OnTick_Station(); OnTick_Industry(); - OnTick_Objects(); OnTick_Companies(); } -- cgit v1.2.3-54-g00ecf