From 14f52cf29e5beb45c4cf1ae24f9a668e21443f74 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 30 Mar 2009 08:59:26 +0000 Subject: (svn r15895) -Fix (r15685): fixing the slopes was done a bit more often than intended making map generation with the original generator horribly slow --- src/landscape.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/landscape.cpp') diff --git a/src/landscape.cpp b/src/landscape.cpp index bd5feeaea..e599203c5 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -815,8 +815,6 @@ static void GenerateTerrain(int type, uint flag) } while (--w != 0); break; } - - FixSlopes(); } @@ -930,6 +928,7 @@ void GenerateLandscape(byte mode) } } + FixSlopes(); ConvertGroundTilesIntoWaterTiles(); if (_settings_game.game_creation.landscape == LT_TROPIC) CreateDesertOrRainForest(); -- cgit v1.2.3-54-g00ecf