From f5c6fd1a2582be29c9a5376ccb638781fbf355f7 Mon Sep 17 00:00:00 2001 From: alberth Date: Fri, 26 Nov 2010 15:22:18 +0000 Subject: (svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint(). --- src/intro_gui.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/intro_gui.cpp') diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp index 9c0b6ce54..abd35de76 100644 --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -65,11 +65,6 @@ struct SelectGameWindow : public Window { this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND); } - virtual void OnPaint() - { - this->DrawWidgets(); - } - virtual void SetStringParameters(int widget) const { if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level); -- cgit v1.2.3-54-g00ecf