From 15511678e32880001aba50c9230be5fb141dc0ad Mon Sep 17 00:00:00 2001 From: smatz Date: Mon, 21 Sep 2009 18:16:00 +0000 Subject: (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' --- src/industry_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/industry_gui.cpp') diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 29066ee4b..a8b54c1fd 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -343,7 +343,7 @@ public: this->HandleButtonClick(DPIW_FUND_WIDGET); if (Town::GetNumItems() == 0) { - ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_ERROR_CAN_T_GENERATE_INDUSTRIES, 0, 0); + ShowErrorMessage(STR_ERROR_MUST_FOUND_TOWN_FIRST, STR_ERROR_CAN_T_GENERATE_INDUSTRIES, 0, 0); } else { extern void GenerateIndustries(); _generating_world = true; @@ -378,7 +378,7 @@ public: /* Show error if no town exists at all */ if (Town::GetNumItems() == 0) { SetDParam(0, indsp->name); - ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y); + ShowErrorMessage(STR_ERROR_MUST_FOUND_TOWN_FIRST, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y); return; } -- cgit v1.2.3-70-g09d2