From fe8e2979954ed2e129af7a23ec76c6aea73c36da Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 24 Jul 2007 19:56:43 +0000 Subject: (svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code. --- src/industry_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/industry_cmd.cpp') diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index a6ef9c2a5..958f1a013 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1669,7 +1669,7 @@ void GenerateIndustries() /* Find the total amount of industries */ if (_opt.diff.number_industries > 0) { - for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) { + for (it = 0; it < NUM_INDUSTRYTYPES; it++) { ind_spc = GetIndustrySpec(it); @@ -1694,7 +1694,7 @@ void GenerateIndustries() SetGeneratingWorldProgress(GWP_INDUSTRY, i); if (_opt.diff.number_industries > 0) { - for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) { + for (it = 0; it < NUM_INDUSTRYTYPES; it++) { /* Once the number of industries has been determined, let's really create them. * The test for chance allows us to try create industries that are available only * for this landscape. -- cgit v1.2.3-54-g00ecf