From ca9a015984fa7c0c49ddb587635cd65b594c723a Mon Sep 17 00:00:00 2001 From: frosch Date: Fri, 23 Apr 2010 21:47:03 +0000 Subject: (svn r19701) -Fix [FS#3787]: Check for industry availability more thoroughly and cancel object placement when selecting not available industries. --- src/industry_cmd.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/industry_cmd.cpp') diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 24d279170..35a5fe49c 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1764,6 +1764,10 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin return CMD_ERROR; } + if (_game_mode != GM_EDITOR && !CheckIfCallBackAllowsAvailability(it, IACT_USERCREATION)) { + return CMD_ERROR; + } + Industry *ind = NULL; if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) { if (flags & DC_EXEC) { -- cgit v1.2.3-70-g09d2