From a499435351fcb7b25e1e49e1366ebeac91636c35 Mon Sep 17 00:00:00 2001 From: frosch Date: Wed, 5 Dec 2012 19:34:45 +0000 Subject: (svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables. --- src/highscore_gui.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/highscore_gui.cpp') diff --git a/src/highscore_gui.cpp b/src/highscore_gui.cpp index 5a70d3c96..9c6bfcd6f 100644 --- a/src/highscore_gui.cpp +++ b/src/highscore_gui.cpp @@ -103,10 +103,10 @@ struct EndGameWindow : EndGameHighScoreBaseWindow { } } - /* In a network game show the endscores of the custom difficulty 'network' which is the last one - * as well as generate a TOP5 of that game, and not an all-time top5. */ + /* In a network game show the endscores of the custom difficulty 'network' which is + * a TOP5 of that game, and not an all-time TOP5. */ if (_networking) { - this->window_number = lengthof(_highscore_table) - 1; + this->window_number = SP_MULTIPLAYER; this->rank = SaveHighScoreValueNetwork(); } else { /* in single player _local company is always valid */ -- cgit v1.2.3-70-g09d2