From 6f233b1f8f18beb1e347c943685f6086d886993e Mon Sep 17 00:00:00 2001 From: peter1138 Date: Fri, 23 May 2008 23:02:13 +0000 Subject: (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots of windows causing 'two stage' opening effect. --- src/genworld_gui.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/genworld_gui.cpp') diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 6d5ab4dc0..42336d9f9 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -645,6 +645,7 @@ struct CreateScenarioWindow : public Window CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->LowerWidget(_opt_newgame.landscape + CSCEN_TEMPERATE); + this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() @@ -850,7 +851,10 @@ private: }; public: - GenerateProgressWindow() : Window(&_generate_progress_desc) {}; + GenerateProgressWindow() : Window(&_generate_progress_desc) + { + this->FindWindowPlacementAndResize(&_generate_progress_desc); + } virtual void OnClick(Point pt, int widget) { -- cgit v1.2.3-54-g00ecf