From eab18f06a47e558fe313cb86c855e8949b01feed Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 31 Oct 2021 22:07:22 +0100 Subject: Codechange: Pass additional data as byte stream to command callbacks. --- src/game/game_instance.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/game') diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp index 47374525f..8433567c7 100644 --- a/src/game/game_instance.cpp +++ b/src/game/game_instance.cpp @@ -81,16 +81,14 @@ void GameInstance::Died() /** * DoCommand callback function for all commands executed by Game Scripts. - * @param result The result of the command. * @param cmd cmd as given to DoCommandPInternal. + * @param result The result of the command. * @param tile The tile on which the command was executed. - * @param p1 p1 as given to DoCommandPInternal. - * @param p2 p2 as given to DoCommandPInternal. - * @param text text as given to DoCommandPInternal. + * @param data Command data as given to Command<>::Post. */ -void CcGame(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +void CcGame(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &data) { - if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) { + if (Game::GetGameInstance()->DoCommandCallback(result, tile, data, cmd)) { Game::GetGameInstance()->Continue(); } } -- cgit v1.2.3-70-g09d2