From c99950c21537f9c890e4eac6d077c0ec6f31b7aa Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 19 Dec 2011 20:55:56 +0000 Subject: (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console --- src/game/game_scanner.hpp | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 src/game/game_scanner.hpp (limited to 'src/game/game_scanner.hpp') diff --git a/src/game/game_scanner.hpp b/src/game/game_scanner.hpp new file mode 100644 index 000000000..bf6701221 --- /dev/null +++ b/src/game/game_scanner.hpp @@ -0,0 +1,40 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file game_scanner.hpp declarations of the class for Game scanner */ + +#ifndef GAME_SCANNER_HPP +#define GAME_SCANNER_HPP + +#include "../script/script_scanner.hpp" + +class GameScannerInfo : public ScriptScanner { +public: + GameScannerInfo(); + + /* virtual */ void Initialize(); + + /** + * Check if we have a game by name and version available in our list. + * @param nameParam The name of the game script. + * @param versionParam The versionof the game script, or -1 if you want the latest. + * @param force_exact_match Only match name+version, never latest. + * @return NULL if no match found, otherwise the game script that matched. + */ + class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match); + +protected: + /* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len); + /* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; } + /* virtual */ Subdirectory GetDirectory() const { return GAME_DIR; } + /* virtual */ const char *GetScannerName() const { return "Game Scripts"; } + /* virtual */ void RegisterAPI(class Squirrel *engine); +}; + +#endif /* GAME_SCANNER_HPP */ -- cgit v1.2.3-54-g00ecf