From 7c8e7c6b6e16d4a26259a676db32d8776b99817e Mon Sep 17 00:00:00 2001 From: Henry Wilson Date: Wed, 10 Apr 2019 22:07:06 +0100 Subject: Codechange: Use null pointer literal instead of the NULL macro --- src/game/game_scanner.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/game_scanner.hpp') diff --git a/src/game/game_scanner.hpp b/src/game/game_scanner.hpp index 492545c2b..2530ec792 100644 --- a/src/game/game_scanner.hpp +++ b/src/game/game_scanner.hpp @@ -23,7 +23,7 @@ public: * @param nameParam The name of the game script. * @param versionParam The version of the game script, or -1 if you want the latest. * @param force_exact_match Only match name+version, never latest. - * @return NULL if no match found, otherwise the game script that matched. + * @return nullptr if no match found, otherwise the game script that matched. */ class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match); @@ -44,7 +44,7 @@ public: * Find a library in the pool. * @param library The library name to find. * @param version The version the library should have. - * @return The library if found, NULL otherwise. + * @return The library if found, nullptr otherwise. */ class GameLibrary *FindLibrary(const char *library, int version); -- cgit v1.2.3-54-g00ecf