From 65f65ad2ad8f029b99ef60e931b6d86952777610 Mon Sep 17 00:00:00 2001 From: Michael Lutz Date: Sun, 6 Dec 2020 21:11:45 +0100 Subject: Codechange: Convert some more FIO functions to take std::string. --- src/fileio.cpp | 44 ++++++++++++++++++++------------------------ 1 file changed, 20 insertions(+), 24 deletions(-) (limited to 'src/fileio.cpp') diff --git a/src/fileio.cpp b/src/fileio.cpp index afdbdd256..09e884e4f 100644 --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -270,9 +270,9 @@ bool IsValidSearchPath(Searchpath sp) * @param subdir the subdirectory to look in * @return true if and only if the file can be opened */ -bool FioCheckFileExists(const char *filename, Subdirectory subdir) +bool FioCheckFileExists(const std::string &filename, Subdirectory subdir) { - FILE *f = FioFOpenFile(filename, "rb", subdir); + FILE *f = FioFOpenFile(filename.c_str(), "rb", subdir); if (f == nullptr) return false; FioFCloseFile(f); @@ -284,9 +284,9 @@ bool FioCheckFileExists(const char *filename, Subdirectory subdir) * @param filename the file to test. * @return true if and only if the file exists. */ -bool FileExists(const char *filename) +bool FileExists(const std::string &filename) { - return access(OTTD2FS(filename), 0) == 0; + return access(OTTD2FS(filename.c_str()), 0) == 0; } /** @@ -311,12 +311,12 @@ std::string FioFindFullPath(Subdirectory subdir, const char *filename) FOR_ALL_SEARCHPATHS(sp) { std::string buf = FioGetDirectory(sp, subdir); buf += filename; - if (FileExists(buf.c_str())) return buf; + if (FileExists(buf)) return buf; #if !defined(_WIN32) /* Be, as opening files, aware that sometimes the filename * might be in uppercase when it is in lowercase on the * disk. Of course Windows doesn't care about casing. */ - if (strtolower(buf, _searchpaths[sp].size() - 1) && FileExists(buf.c_str())) return buf; + if (strtolower(buf, _searchpaths[sp].size() - 1) && FileExists(buf)) return buf; #endif } @@ -338,7 +338,7 @@ std::string FioFindDirectory(Subdirectory subdir) /* Find and return the first valid directory */ FOR_ALL_SEARCHPATHS(sp) { std::string ret = FioGetDirectory(sp, subdir); - if (FileExists(ret.c_str())) return ret; + if (FileExists(ret)) return ret; } /* Could not find the directory, fall back to a base path */ @@ -502,14 +502,12 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir, * If the parent directory does not exist, it will try to create that as well. * @param name the new name of the directory */ -void FioCreateDirectory(const char *name) +void FioCreateDirectory(const std::string &name) { - char dirname[MAX_PATH]; - strecpy(dirname, name, lastof(dirname)); - char *p = strrchr(dirname, PATHSEPCHAR); - if (p != nullptr) { - *p = '\0'; - DIR *dir = ttd_opendir(dirname); + auto p = name.find_last_of(PATHSEPCHAR); + if (p != std::string::npos) { + std::string dirname = name.substr(0, p); + DIR *dir = ttd_opendir(dirname.c_str()); if (dir == nullptr) { FioCreateDirectory(dirname); // Try creating the parent directory, if we couldn't open it } else { @@ -520,11 +518,11 @@ void FioCreateDirectory(const char *name) /* Ignore directory creation errors; they'll surface later on, and most * of the time they are 'directory already exists' errors anyhow. */ #if defined(_WIN32) - CreateDirectory(OTTD2FS(name), nullptr); + CreateDirectory(OTTD2FS(name.c_str()), nullptr); #elif defined(OS2) && !defined(__INNOTEK_LIBC__) - mkdir(OTTD2FS(name)); + mkdir(OTTD2FS(name.c_str())); #else - mkdir(OTTD2FS(name), 0755); + mkdir(OTTD2FS(name.c_str()), 0755); #endif } @@ -1198,9 +1196,9 @@ void DeterminePaths(const char *exe) } /* Make the necessary folders */ - FioCreateDirectory(config_dir.c_str()); + FioCreateDirectory(config_dir); #if defined(WITH_PERSONAL_DIR) - FioCreateDirectory(_personal_dir.c_str()); + FioCreateDirectory(_personal_dir); #endif DEBUG(misc, 3, "%s found as personal directory", _personal_dir.c_str()); @@ -1210,19 +1208,17 @@ void DeterminePaths(const char *exe) }; for (uint i = 0; i < lengthof(default_subdirs); i++) { - FioCreateDirectory((_personal_dir + _subdirs[default_subdirs[i]]).c_str()); + FioCreateDirectory(_personal_dir + _subdirs[default_subdirs[i]]); } /* If we have network we make a directory for the autodownloading of content */ _searchpaths[SP_AUTODOWNLOAD_DIR] = _personal_dir + "content_download" PATHSEP; - FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR].c_str()); + FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR]); /* Create the directory for each of the types of content */ const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR }; for (uint i = 0; i < lengthof(dirs); i++) { - char *tmp = str_fmt("%s%s", _searchpaths[SP_AUTODOWNLOAD_DIR].c_str(), _subdirs[dirs[i]]); - FioCreateDirectory(tmp); - free(tmp); + FioCreateDirectory(FioGetDirectory(SP_AUTODOWNLOAD_DIR, dirs[i])); } extern std::string _log_file; -- cgit v1.2.3-54-g00ecf