From 3b798599b63067c2e92aa49906ea66a07ae8de44 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/engine_func.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/engine_func.h') diff --git a/src/engine_func.h b/src/engine_func.h index 2e5049948..595644375 100644 --- a/src/engine_func.h +++ b/src/engine_func.h @@ -25,7 +25,7 @@ void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal); void LoadCustomEngineNames(); void DeleteCustomEngineNames(); -bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player); +bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company); CargoID GetEngineCargoType(EngineID engine); void SetCachedEngineCounts(); -- cgit v1.2.3-54-g00ecf