From c8d05162c296a6fdec7a02163b21e2fce2da7272 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 18 May 2007 17:31:41 +0000 Subject: (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. --- src/engine.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine.h') diff --git a/src/engine.h b/src/engine.h index 641299697..c54e3bb10 100644 --- a/src/engine.h +++ b/src/engine.h @@ -120,7 +120,7 @@ struct Engine { PlayerByte preview_player; byte preview_wait; byte player_avail; - byte type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc. Same as in vehicle.h + VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc. Same as in vehicle.h }; /** @@ -341,7 +341,7 @@ int32 RemoveEngineReplacement(EngineRenewList* erl, EngineID engine, uint32 flag /** When an engine is made buildable or is removed from being buildable, add/remove it from the build/autoreplace lists * @param type The type of engine */ -void AddRemoveEngineFromAutoreplaceAndBuildWindows(byte type); +void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type); /* Engine list manipulators - current implementation is only C wrapper of CBlobT class (helpers.cpp) */ void EngList_Create(EngineList *el); ///< Creates engine list -- cgit v1.2.3-54-g00ecf