From d1bb5e5f3632ada5336cd0408e11a6d17f43a5b7 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 24 Dec 2008 09:53:15 +0000 Subject: (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous. -Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste. --- src/engine.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/engine.cpp') diff --git a/src/engine.cpp b/src/engine.cpp index 3d0907bfb..6df57c54c 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -633,7 +633,8 @@ static const SaveLoad _engine_desc[] = { SLE_VAR(Engine, preview_company_rank,SLE_UINT8), SLE_VAR(Engine, preview_wait, SLE_UINT8), SLE_CONDNULL(1, 0, 44), - SLE_VAR(Engine, company_avail, SLE_UINT8), + SLE_CONDVAR(Engine, company_avail, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), + SLE_CONDVAR(Engine, company_avail, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDSTR(Engine, name, SLE_STR, 0, 84, SL_MAX_VERSION), /* reserve extra space in savegame here. (currently 16 bytes) */ -- cgit v1.2.3-54-g00ecf