From 748d4d2fb9b6e1813ac48075f4b694ece52d4e27 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 8 Feb 2009 12:58:14 +0000 Subject: (svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented. --- src/engine.cpp | 26 -------------------------- 1 file changed, 26 deletions(-) (limited to 'src/engine.cpp') diff --git a/src/engine.cpp b/src/engine.cpp index 3ca62c400..b11af2e10 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -256,23 +256,6 @@ void SetupEngines() void ShowEnginePreviewWindow(EngineID engine); -void DeleteCustomEngineNames() -{ - Engine *e; - FOR_ALL_ENGINES(e) { - free(e->name); - e->name = NULL; - } - - _vehicle_design_names &= ~1; -} - -void LoadCustomEngineNames() -{ - /* XXX: not done */ - DEBUG(misc, 1, "LoadCustomEngineNames: not done"); -} - /* Determine if an engine type is a wagon (and not a loco) */ static bool IsWagon(EngineID index) { @@ -615,17 +598,8 @@ CommandCost CmdRenameEngine(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, if (reset) { e->name = NULL; - /* if we removed the last custom name, disable the 'Save custom names' button */ - _vehicle_design_names &= ~1; - FOR_ALL_ENGINES(e) { - if (e->name != NULL) { - _vehicle_design_names |= 1; - break; - } - } } else { e->name = strdup(text); - _vehicle_design_names |= 3; } MarkWholeScreenDirty(); -- cgit v1.2.3-70-g09d2