From f8255e10d575ac327fc29923c2fa8c101ff5ea3b Mon Sep 17 00:00:00 2001 From: peter1138 Date: Thu, 24 Jan 2008 10:47:44 +0000 Subject: (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops --- src/elrail.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/elrail.cpp') diff --git a/src/elrail.cpp b/src/elrail.cpp index d2a6fcba9..600909c4c 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -475,7 +475,6 @@ void DrawCatenary(const TileInfo *ti) int32 SettingsDisableElrail(int32 p1) { - EngineID e_id; Vehicle *v; Player *p; bool disable = (p1 != 0); @@ -485,8 +484,9 @@ int32 SettingsDisableElrail(int32 p1) const RailType new_railtype = disable ? RAILTYPE_RAIL : RAILTYPE_ELECTRIC; /* walk through all train engines */ - for (e_id = 0; e_id < NUM_TRAIN_ENGINES; e_id++) { - RailVehicleInfo *rv_info = &_rail_vehicle_info[e_id]; + EngineID eid; + FOR_ALL_ENGINEIDS_OF_TYPE(eid, VEH_TRAIN) { + RailVehicleInfo *rv_info = &_rail_vehicle_info[eid]; /* if it is an electric rail engine and its railtype is the wrong one */ if (rv_info->engclass == 2 && rv_info->railtype == old_railtype) { /* change it to the proper one */ -- cgit v1.2.3-70-g09d2