From 45034bc522c8e541b5ec8b38868d13cc6290e3ac Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 29 Apr 2008 21:31:29 +0000 Subject: (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. --- src/depot_gui.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/depot_gui.cpp') diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index e88fb6de8..7a859b1bc 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -656,8 +656,9 @@ static void ResizeDefaultWindowSize(VehicleType type) uint max_width = 0; uint max_height = 0; - EngineID eid; - FOR_ALL_ENGINEIDS_OF_TYPE(eid, type) { + const Engine *e; + FOR_ALL_ENGINES_OF_TYPE(e, type) { + EngineID eid = e->index; uint x, y; switch (type) { -- cgit v1.2.3-54-g00ecf