From 7c8e7c6b6e16d4a26259a676db32d8776b99817e Mon Sep 17 00:00:00 2001 From: Henry Wilson Date: Wed, 10 Apr 2019 22:07:06 +0100 Subject: Codechange: Use null pointer literal instead of the NULL macro --- src/depot_cmd.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/depot_cmd.cpp') diff --git a/src/depot_cmd.cpp b/src/depot_cmd.cpp index 5101b7c2c..710878b28 100644 --- a/src/depot_cmd.cpp +++ b/src/depot_cmd.cpp @@ -33,7 +33,7 @@ static bool IsUniqueDepotName(const char *name) const Depot *d; FOR_ALL_DEPOTS(d) { - if (d->name != NULL && strcmp(d->name, name) == 0) return false; + if (d->name != nullptr && strcmp(d->name, name) == 0) return false; } return true; @@ -51,7 +51,7 @@ static bool IsUniqueDepotName(const char *name) CommandCost CmdRenameDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Depot *d = Depot::GetIfValid(p1); - if (d == NULL) return CMD_ERROR; + if (d == nullptr) return CMD_ERROR; CommandCost ret = CheckTileOwnership(d->xy); if (ret.Failed()) return ret; @@ -67,7 +67,7 @@ CommandCost CmdRenameDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 free(d->name); if (reset) { - d->name = NULL; + d->name = nullptr; MakeDefaultName(d); } else { d->name = stredup(text); -- cgit v1.2.3-54-g00ecf