From 751ea62f442f0a8b1623e3df0c0ac5971f776d40 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 10 Sep 2009 14:36:38 +0000 Subject: (svn r17494) -Codechange: improve algorithmic complexitiy of Depot::GetByTile from O(n) to O(1) --- src/depot_base.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/depot_base.h') diff --git a/src/depot_base.h b/src/depot_base.h index c808fb4d1..521e1e33e 100644 --- a/src/depot_base.h +++ b/src/depot_base.h @@ -13,7 +13,7 @@ #define DEPOT_BASE_H #include "tile_type.h" -#include "depot_type.h" +#include "depot_map.h" #include "core/pool_type.hpp" #include "town_type.h" @@ -27,7 +27,10 @@ struct Depot : DepotPool::PoolItem<&_depot_pool> { Depot(TileIndex xy = INVALID_TILE) : xy(xy) {} ~Depot(); - static Depot *GetByTile(TileIndex tile); + static FORCEINLINE Depot *GetByTile(TileIndex tile) + { + return Depot::Get(GetDepotIndex(tile)); + } }; #define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start) -- cgit v1.2.3-54-g00ecf