From f56e630e5cb839b307f04bf52465c4db4d1ad904 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/core/random_func.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/random_func.cpp b/src/core/random_func.cpp index c2ff9d49e..d47be6a4f 100644 --- a/src/core/random_func.cpp +++ b/src/core/random_func.cpp @@ -42,7 +42,7 @@ void SetRandomSeed(uint32 seed) uint32 DoRandom(int line, const char *file) { if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) { - printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line); + printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_company, file, line); } return _random.Next(); -- cgit v1.2.3-54-g00ecf