From 3b798599b63067c2e92aa49906ea66a07ae8de44 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/console_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/console_gui.cpp') diff --git a/src/console_gui.cpp b/src/console_gui.cpp index 295d461d7..ebca6f9bf 100644 --- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -436,7 +436,7 @@ static void IConsoleHistoryNavigate(int direction) /** * Handle the printing of text entered into the console or redirected there - * by any other means. Text can be redirected to other players in a network game + * by any other means. Text can be redirected to other clients in a network game * as well as to a logfile. If the network server is a dedicated server, all activities * are also logged. All lines to print are added to a temporary buffer which can be * used as a history to print them onscreen -- cgit v1.2.3-54-g00ecf