From 4625695653c3c0be16b61b640c206c557af9ec7b Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 25 May 2008 19:17:03 +0000 Subject: (svn r13251) -Codechange: rename _patches to _settings as that is more logic. -Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. --- src/console_cmds.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/console_cmds.cpp') diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 55c6017ed..25bdc78ad 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -926,8 +926,8 @@ DEF_CONSOLE_CMD(ConRestart) } /* Don't copy the _newgame pointers to the real pointers, so call SwitchMode directly */ - _patches.map_x = MapLogX(); - _patches.map_y = FindFirstBit(MapSizeY()); + _settings.game_creation.map_x = MapLogX(); + _settings.game_creation.map_y = FindFirstBit(MapSizeY()); SwitchMode(SM_NEWGAME); return true; } @@ -940,7 +940,7 @@ DEF_CONSOLE_CMD(ConGetSeed) return true; } - IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _patches.generation_seed); + IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings.game_creation.generation_seed); return true; } @@ -1083,7 +1083,7 @@ DEF_CONSOLE_CMD(ConExit) return true; } - if (_game_mode == GM_NORMAL && _patches.autosave_on_exit) DoExitSave(); + if (_game_mode == GM_NORMAL && _settings.gui.autosave_on_exit) DoExitSave(); _exit_game = true; return true; -- cgit v1.2.3-54-g00ecf