From eb1472a82d8007a1deddc25ae81f872e7a91abe5 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 21 Jun 2007 14:54:51 +0000 Subject: (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. --- src/command.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/command.cpp') diff --git a/src/command.cpp b/src/command.cpp index 3aa93777c..ce138c4f2 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -569,7 +569,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, if (IsLocalPlayer() && _game_mode != GM_EDITOR) { if (res2.GetCost() != 0) ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2.GetCost()); if (_additional_cash_required != 0) { - SetDParam(0, _additional_cash_required); + SetDParamMoney(0, _additional_cash_required); ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, error_part1, x, y); if (res2.GetCost() == 0) goto callb_err; } -- cgit v1.2.3-54-g00ecf