From a5f30dd553edd6ea6cdd554ba1082d517e8e61df Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 19 Feb 2009 09:45:44 +0000 Subject: (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. --- src/build_vehicle_gui.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/build_vehicle_gui.cpp') diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 9164d95b4..feb01a051 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -512,11 +512,10 @@ static int DrawRailWagonPurchaseInfo(int x, int y, EngineID engine_number, const static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi) { const Engine *e = GetEngine(engine_number); - uint weight = e->GetDisplayWeight(); /* Purchase Cost - Engine weight */ SetDParam(0, e->GetCost()); - SetDParam(1, weight); + SetDParam(1, e->GetDisplayWeight()); DrawString(x, y, STR_PURCHASE_INFO_COST_WEIGHT, TC_FROMSTRING); y += 10; @@ -528,7 +527,7 @@ static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, cons /* Max tractive effort - not applicable if old acceleration or maglev */ if (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && rvi->railtype != RAILTYPE_MAGLEV) { - SetDParam(0, (weight * 10 * GetEngineProperty(engine_number, 0x1F, rvi->tractive_effort)) / 256); + SetDParam(0, e->GetDisplayMaxTractiveEffort()); DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, TC_FROMSTRING); y += 10; } -- cgit v1.2.3-54-g00ecf