From 0543f50181fcdaa5c4f1365c2dfefc65649175a9 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 10 Jan 2009 09:51:14 +0000 Subject: (svn r14952) -Codechange: unify the "can vehicle go to station" tests --- src/build_vehicle_gui.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/build_vehicle_gui.cpp') diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 7cfcc6aec..27a1e039f 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -987,6 +987,8 @@ struct BuildVehicleWindow : Window { this->eng_list.Clear(); + const Station *st = GetStation(this->window_number); + /* Make list of all available planes. * Also check to see if the previously selected plane is still available, * and if not, reset selection to INVALID_ENGINE. This could be the case @@ -996,7 +998,7 @@ struct BuildVehicleWindow : Window { EngineID eid = e->index; if (!IsEngineBuildable(eid, VEH_AIRCRAFT, _local_company)) continue; /* First VEH_END window_numbers are fake to allow a window open for all different types at once */ - if (!this->listview_mode && !CanAircraftUseStation(eid, this->window_number)) continue; + if (!this->listview_mode && !CanVehicleUseStation(eid, st)) continue; *this->eng_list.Append() = eid; if (eid == this->sel_engine) sel_id = eid; -- cgit v1.2.3-54-g00ecf