From d0fa4eb9de1a3ee1ebaff4d71890a2fee5e4e32d Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 21 Jun 2007 17:25:17 +0000 Subject: (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong. --- src/bridge_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/bridge_gui.cpp') diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index c850d6d2c..238ac1698 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -47,7 +47,7 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e) for (uint i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) { const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]]; - SetDParamMoney(2, _bridgedata.costs[i + w->vscroll.pos]); + SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]); SetDParam(1, b->speed * 10 / 16); SetDParam(0, b->material); DrawSprite(b->sprite, b->pal, 3, 15 + i * 22); -- cgit v1.2.3-70-g09d2