From 6b101cc177a9e689dd193041b82661ab140b817c Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 11 Jun 2007 11:50:49 +0000 Subject: (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code -Add: make it possible to pick your own blitter (-b , -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter --- src/blitter/8bpp_slow.hpp | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 src/blitter/8bpp_slow.hpp (limited to 'src/blitter/8bpp_slow.hpp') diff --git a/src/blitter/8bpp_slow.hpp b/src/blitter/8bpp_slow.hpp new file mode 100644 index 000000000..ac60e3262 --- /dev/null +++ b/src/blitter/8bpp_slow.hpp @@ -0,0 +1,30 @@ +/* $Id$ */ + +/** @file 8bpp.hpp */ + +#ifndef BLITTER_8BPP_SIMPLE_HPP +#define BLITTER_8BPP_SIMPLE_HPP + +#include "blitter.hpp" + +typedef Pixel Pixel8; + +class Blitter_8bppSimple : public Blitter { +public: + uint8 GetScreenDepth() { return 8; } + + void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); + + Sprite *Encode(SpriteLoader::Sprite *sprite); +}; + +class FBlitter_8bppSimple: public BlitterFactory { +public: + /* virtual */ const char *GetName() { return "8bpp-simple"; } + + /* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; } + + /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppSimple(); } +}; + +#endif /* BLITTER_8BPP_SIMPLE_HPP */ -- cgit v1.2.3-70-g09d2