From 485c7cd99e4367b271279a7588c47ddabd6a3a47 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 1 May 2011 10:15:33 +0000 Subject: (svn r22397) -Document: some tidbits of the blitter code --- src/blitter/8bpp_optimized.hpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/blitter/8bpp_optimized.hpp') diff --git a/src/blitter/8bpp_optimized.hpp b/src/blitter/8bpp_optimized.hpp index 5445e8055..d6c5c8956 100644 --- a/src/blitter/8bpp_optimized.hpp +++ b/src/blitter/8bpp_optimized.hpp @@ -15,11 +15,13 @@ #include "8bpp_base.hpp" #include "factory.hpp" +/** 8bpp blitter optimised for speed. */ class Blitter_8bppOptimized : public Blitter_8bppBase { public: + /** Data stored about a (single) sprite. */ struct SpriteData { - uint32 offset[ZOOM_LVL_COUNT]; ///< offsets (from .data) to streams for different zoom levels - byte data[]; ///< data, all zoomlevels + uint32 offset[ZOOM_LVL_COUNT]; ///< Offsets (from .data) to streams for different zoom levels. + byte data[]; ///< Data, all zoomlevels. }; /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); @@ -28,6 +30,7 @@ public: /* virtual */ const char *GetName() { return "8bpp-optimized"; } }; +/** Factory for the 8bpp blitter optimised for speed. */ class FBlitter_8bppOptimized: public BlitterFactory { public: /* virtual */ const char *GetName() { return "8bpp-optimized"; } -- cgit v1.2.3-54-g00ecf