From 003375d3755fe06227894e941b177491770c17fe Mon Sep 17 00:00:00 2001 From: truelight Date: Sun, 17 Jun 2007 20:30:28 +0000 Subject: (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL --- src/blitter/8bpp_optimized.hpp | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'src/blitter/8bpp_optimized.hpp') diff --git a/src/blitter/8bpp_optimized.hpp b/src/blitter/8bpp_optimized.hpp index 0c9cb2dee..bbade0080 100644 --- a/src/blitter/8bpp_optimized.hpp +++ b/src/blitter/8bpp_optimized.hpp @@ -5,27 +5,19 @@ #ifndef BLITTER_8BPP_OPTIMIZED_HPP #define BLITTER_8BPP_OPTIMIZED_HPP -#include "blitter.hpp" +#include "8bpp_base.hpp" +#include "factory.hpp" -class Blitter_8bppOptimized : public Blitter { +class Blitter_8bppOptimized : public Blitter_8bppBase { public: - /* virtual */ uint8 GetScreenDepth() { return 8; } - /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); - - /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); - /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); - - /* virtual */ const char *GetRenderer() { return "8bpp"; } }; class FBlitter_8bppOptimized: public BlitterFactory { public: /* virtual */ const char *GetName() { return "8bpp-optimized"; } - /* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; } - /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); } }; -- cgit v1.2.3-54-g00ecf