From 4c84d13454414b84b72540265b793aeec938cdd3 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 2 Jan 2014 23:52:13 +0000 Subject: (svn r26214) -Add: specialised animated SSE4 blitter (MJP) With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster. --- src/blitter/32bpp_sse4.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/blitter/32bpp_sse4.cpp') diff --git a/src/blitter/32bpp_sse4.cpp b/src/blitter/32bpp_sse4.cpp index 7243f754b..7d2bc91aa 100644 --- a/src/blitter/32bpp_sse4.cpp +++ b/src/blitter/32bpp_sse4.cpp @@ -289,10 +289,10 @@ inline Colour Blitter_32bppSSE4::AdjustBrightness(Colour colour, uint8 brightnes /* Shortcut for normal brightness. */ if (brightness == DEFAULT_BRIGHTNESS) return colour; - return this->ReallyAdjustBrightness(colour, brightness); + return Blitter_32bppSSE4::ReallyAdjustBrightness(colour, brightness); } -Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness) +/* static */ Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness) { ALIGN(16) uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32; c16 *= brightness; -- cgit v1.2.3-70-g09d2