From e7221d1fa93229b8a56a84155bf20930c7b5d2aa Mon Sep 17 00:00:00 2001 From: truelight Date: Wed, 13 Jun 2007 10:31:40 +0000 Subject: (svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader --- src/blitter/32bpp_simple.hpp | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/blitter/32bpp_simple.hpp (limited to 'src/blitter/32bpp_simple.hpp') diff --git a/src/blitter/32bpp_simple.hpp b/src/blitter/32bpp_simple.hpp new file mode 100644 index 000000000..cafaaab00 --- /dev/null +++ b/src/blitter/32bpp_simple.hpp @@ -0,0 +1,32 @@ +/* $Id$ */ + +/** @file 32bpp_simple.hpp */ + +#ifndef BLITTER_32BPP_SIMPLE_HPP +#define BLITTER_32BPP_SIMPLE_HPP + +#include "blitter.hpp" + +class Blitter_32bppSimple : public Blitter { +public: + /* virtual */ uint8 GetScreenDepth() { return 32; } + + /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); + + /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); + + /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); + + /* virtual */ const char *GetRenderer() { return "32bpp"; } +}; + +class FBlitter_32bppSimple: public BlitterFactory { +public: + /* virtual */ const char *GetName() { return "32bpp-simple"; } + + /* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; } + + /* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); } +}; + +#endif /* BLITTER_32BPP_SIMPLE_HPP */ -- cgit v1.2.3-54-g00ecf