From 485c7cd99e4367b271279a7588c47ddabd6a3a47 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 1 May 2011 10:15:33 +0000 Subject: (svn r22397) -Document: some tidbits of the blitter code --- src/blitter/32bpp_optimized.hpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/blitter/32bpp_optimized.hpp') diff --git a/src/blitter/32bpp_optimized.hpp b/src/blitter/32bpp_optimized.hpp index 07c5b5201..c8cfd91cf 100644 --- a/src/blitter/32bpp_optimized.hpp +++ b/src/blitter/32bpp_optimized.hpp @@ -14,11 +14,13 @@ #include "32bpp_simple.hpp" +/** The optimised 32 bpp blitter (without palette animation). */ class Blitter_32bppOptimized : public Blitter_32bppSimple { public: + /** Data stored about a (single) sprite. */ struct SpriteData { - uint32 offset[ZOOM_LVL_COUNT][2]; - byte data[]; + uint32 offset[ZOOM_LVL_COUNT][2]; ///< Offsets (from .data) to streams for different zoom levels, and the normal and remap image information. + byte data[]; ///< Data, all zoomlevels. }; /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); @@ -29,6 +31,7 @@ public: template void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); }; +/** Factory for the optimised 32 bpp blitter (without palette animation). */ class FBlitter_32bppOptimized: public BlitterFactory { public: /* virtual */ const char *GetName() { return "32bpp-optimized"; } -- cgit v1.2.3-54-g00ecf