From 0c10006907b7d149f91d277a0c28a79b40eaa4c0 Mon Sep 17 00:00:00 2001 From: smatz Date: Sat, 6 Jun 2009 16:54:22 +0000 Subject: (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check --- src/aircraft_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/aircraft_gui.cpp') diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index f2c0bf771..ccc04490b 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -67,7 +67,7 @@ void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection) SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); DrawSprite(v->GetImage(DIR_W), pal, x + 25, y + 10); if (v->subtype == AIR_HELICOPTER) { - const Aircraft *a = (const Aircraft *)v; + const Aircraft *a = Aircraft::From(v); SpriteID rotor_sprite = GetCustomRotorSprite(a, true); if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED; DrawSprite(rotor_sprite, PAL_NONE, x + 25, y + 5); -- cgit v1.2.3-54-g00ecf