From bc8f31da4e1ab66d67dd4e14f32b2a70ed94de59 Mon Sep 17 00:00:00 2001 From: yexo Date: Sun, 26 Apr 2009 19:30:31 +0000 Subject: (svn r16174) -Fix (r16093) [FS#2863]: crash when starting a game/loading a game with no AIs available. --- src/ai/ai_instance.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/ai') diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp index 8bd6db7f6..0ad34836b 100644 --- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -256,15 +256,15 @@ void AIInstance::Died() this->engine = NULL; ShowAIDebugWindow(_current_company); - if (strcmp(GetCompany(_current_company)->ai_info->GetMainScript(), "%_dummy") != 0) { - ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0); - return; - } const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo(); - if (info->GetURL() != NULL) { - AILog::Info("Please report the error to the following URL:"); - AILog::Info(info->GetURL()); + if (info != NULL) { + ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0); + + if (info->GetURL() != NULL) { + AILog::Info("Please report the error to the following URL:"); + AILog::Info(info->GetURL()); + } } } -- cgit v1.2.3-54-g00ecf