From 2fb22e8214c07c60d6e4bbf6b4ce53e976de0c3c Mon Sep 17 00:00:00 2001 From: smatz Date: Sat, 24 Dec 2011 13:08:11 +0000 Subject: (svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript --- src/ai/ai_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ai') diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index bf359cb28..088d53c5c 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -172,7 +172,7 @@ struct AIListWindow : public Window { for (int i = 0; i < this->selected; i++) it++; GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion()); } - SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI); + InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI); } virtual void OnClick(Point pt, int widget, int click_count) -- cgit v1.2.3-54-g00ecf