From e36dba227b3ef5414757282661a8108d3a2bc9f6 Mon Sep 17 00:00:00 2001 From: skidd13 Date: Sun, 25 Nov 2007 15:35:25 +0000 Subject: (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random() -Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style --- src/ai/default/default.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ai/default') diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 5655b375f..e0aa1ae00 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -643,7 +643,7 @@ static bool AiCheckIfRouteIsGood(Player *p, FoundRoute *fr, byte bitmask) if (p->ai.route_type_mask != 0 && !(p->ai.route_type_mask & bitmask) && - !CHANCE16(1, 5)) { + !Chance16(1, 5)) { return false; } @@ -1452,7 +1452,7 @@ static void AiWantPassengerAircraftRoute(Player *p) * Also, non-full load is more resistant against starving (by building better stations * or using exclusive rights) */ - p->ai.num_want_fullload = CHANCE16(1, 5); // 20% chance + p->ai.num_want_fullload = Chance16(1, 5); // 20% chance // p->ai.loco_id = INVALID_VEHICLE; p->ai.order_list_blocks[0] = 0; p->ai.order_list_blocks[1] = 1; -- cgit v1.2.3-70-g09d2