From 51109475a2e90499e19c1c7d1bff03393bdcaf4f Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 20 May 2007 19:14:08 +0000 Subject: (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. --- src/ai/default/default.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ai/default') diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 8533e6eba..80956386b 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -2579,11 +2579,11 @@ static int32 AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBlockData if (p->mode == 2) { if (IsTileType(c, MP_STREET) && GetRoadTileType(c) == ROAD_TILE_NORMAL && - (GetRoadBits(c) & p->attr) != 0) { + (GetRoadBits(c, ROADTYPE_ROAD) & p->attr) != 0) { roadflag |= 2; // all bits are already built? - if ((GetRoadBits(c) & p->attr) == p->attr) continue; + if ((GetRoadBits(c, ROADTYPE_ROAD) & p->attr) == p->attr) continue; } ret = DoCommand(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD); -- cgit v1.2.3-70-g09d2