From 2fc62eab058153a2d9d6fc7b14d8f8f28da8b183 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 12 Jan 2008 14:10:35 +0000 Subject: (svn r11818) -Codechange: split player.h into smaller pieces. --- src/ai/default/default.cpp | 3 ++- src/ai/default/default.h | 2 ++ 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'src/ai/default') diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 6d72f2043..b9d0f2f92 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -10,7 +10,6 @@ #include "../../road_map.h" #include "../../roadveh.h" #include "../../station_map.h" -#include "../../player.h" #include "../../tunnel_map.h" #include "../../engine.h" #include "../../command_func.h" @@ -28,6 +27,8 @@ #include "../../vehicle_func.h" #include "../../functions.h" #include "../../saveload.h" +#include "../../player_func.h" +#include "../../player_base.h" #include "default.h" // remove some day perhaps? diff --git a/src/ai/default/default.h b/src/ai/default/default.h index 934f96f22..bbe84770f 100644 --- a/src/ai/default/default.h +++ b/src/ai/default/default.h @@ -4,6 +4,8 @@ #define DEFAULT_H #include "../../direction_type.h" +#include "../../vehicle_type.h" +#include "../../rail_type.h" void AiDoGameLoop(Player*); void SaveLoad_AI(PlayerID id); -- cgit v1.2.3-70-g09d2