From f24f9d5a2e670dde5df32f7377ba710d99f391af Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 9 May 2007 20:50:11 +0000 Subject: (svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough. --- src/ai/default/default.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/ai/default/default.cpp') diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index c224e065a..e61f3a635 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -1792,17 +1792,15 @@ static void AiStateBuildDefaultRailBlocks(Player *p) p->ai.state_mode = -p->ai.state_mode; } } else if (CheckPlayerHasMoney(cost)) { - int32 r; // player has money, build it. aib->cur_building_rule = rule; - r = AiDoBuildDefaultRailTrack( + AiDoBuildDefaultRailTrack( aib->use_tile, _default_rail_track_data[rule]->data, p->ai.railtype_to_use, DC_EXEC | DC_NO_TOWN_RATING ); - assert(!CmdFailed(r)); } } while (++aib, --j); } -- cgit v1.2.3-54-g00ecf