From 70b1bc5048cf67ab93daf6eb8fb053037c2c976f Mon Sep 17 00:00:00 2001 From: terkhen Date: Wed, 24 Feb 2010 21:51:59 +0000 Subject: (svn r19229) -Feature: Allow to build multiple road stops using drag and drop (Based on Wolf01 work) --- src/ai/api/ai_road.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ai/api') diff --git a/src/ai/api/ai_road.cpp b/src/ai/api/ai_road.cpp index 157a75e17..e486d3dc1 100644 --- a/src/ai/api/ai_road.cpp +++ b/src/ai/api/ai_road.cpp @@ -530,7 +530,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia p2 |= ::RoadTypeToRoadTypes(AIObject::GetRoadType()) << 2; p2 |= entrance_dir << 6; p2 |= (AIStation::IsValidStation(station_id) ? station_id : INVALID_STATION) << 16; - return AIObject::DoCommand(tile, 0, p2, CMD_BUILD_ROAD_STOP); + return AIObject::DoCommand(tile, 1 | 1 << 8, p2, CMD_BUILD_ROAD_STOP); } /* static */ bool AIRoad::BuildRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id) -- cgit v1.2.3-70-g09d2