From fae34ee719a90dc7b7d68b54b97fb5485387b356 Mon Sep 17 00:00:00 2001 From: yexo Date: Fri, 29 Jan 2010 00:03:31 +0000 Subject: (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version --- src/ai/ai_config.hpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/ai/ai_config.hpp') diff --git a/src/ai/ai_config.hpp b/src/ai/ai_config.hpp index 302a9942d..3eb9d78d2 100644 --- a/src/ai/ai_config.hpp +++ b/src/ai/ai_config.hpp @@ -36,9 +36,11 @@ public: * Set another AI to be loaded in this slot. * @param name The name of the AI. * @param version The version of the AI to load, or -1 of latest. + * @param force_exact_match If true try to find the exact same version + * as specified. If false any compatible version is ok. * @param is_random Is the AI chosen randomly? */ - void ChangeAI(const char *name, int version = -1, bool is_random = false); + void ChangeAI(const char *name, int version = -1, bool force_exact_match = false, bool is_random = false); /** * When ever the AI Scanner is reloaded, all infos become invalid. This -- cgit v1.2.3-54-g00ecf