From 4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 18 Sep 2005 20:56:44 +0000 Subject: (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending --- sprite.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sprite.h') diff --git a/sprite.h b/sprite.h index 5d21dcee5..68c7848d1 100644 --- a/sprite.h +++ b/sprite.h @@ -153,4 +153,4 @@ SpriteGroup *EvalRandomizedSpriteGroup(const RandomizedSpriteGroup *rsg, byte ra * (then they are |ed to @waiting_triggers instead). */ byte RandomizedSpriteGroupTriggeredBits(const RandomizedSpriteGroup *rsg, byte triggers, byte *waiting_triggers); -#endif +#endif /* SPRITE_H */ -- cgit v1.2.3-54-g00ecf