From 653e7fa54843b4427908b47d2e7da8ee48071a18 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 27 Sep 2006 18:17:01 +0000 Subject: (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. --- sound.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'sound.h') diff --git a/sound.h b/sound.h index 9f9edaddc..fd5638558 100644 --- a/sound.h +++ b/sound.h @@ -16,7 +16,18 @@ typedef struct MusicFileSettings { VARDEF MusicFileSettings msf; +typedef struct FileEntry { + uint32 file_offset; + uint32 file_size; + uint16 rate; + uint8 bits_per_sample; + uint8 channels; + uint8 volume; + uint8 priority; +} FileEntry; + bool SoundInitialize(const char *filename); +uint GetNumOriginalSounds(void); typedef enum SoundFx { SND_02_SPLAT, // 0 == 0x00 ! @@ -97,5 +108,6 @@ typedef enum SoundFx { void SndPlayTileFx(SoundFx sound, TileIndex tile); void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); void SndPlayFx(SoundFx sound); +void SndCopyToPool(void); #endif /* SOUND_H */ -- cgit v1.2.3-70-g09d2