From c5c5c9b17c1c4fd543873f866534d3fa06f9f1cb Mon Sep 17 00:00:00 2001 From: matthijs Date: Sun, 6 Feb 2005 22:36:08 +0000 Subject: (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO - Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex. --- signs.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'signs.h') diff --git a/signs.h b/signs.h index 1d19206c5..dc8c65785 100644 --- a/signs.h +++ b/signs.h @@ -17,6 +17,14 @@ typedef struct SignStruct { extern MemoryPool _sign_pool; +/** + * Check if a Sign really exists. + */ +static inline bool IsValidSign(SignStruct* ss) +{ + return ss->str != 0; +} + /** * Get the pointer to the sign with index 'index' */ -- cgit v1.2.3-54-g00ecf