From f8b7b107d868d2e05a8c36df191917d7e9b1ca80 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 17 Jul 2005 17:15:33 +0000 Subject: (svn r2613) - Truncate savegames, and vehicle-texts in their window. - Hardcoded width 5 for saves-path...oops :O --- ship_gui.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'ship_gui.c') diff --git a/ship_gui.c b/ship_gui.c index 12943d85d..a71341f38 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -481,10 +481,6 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) { SetDParam(1, v->unitnumber); DrawWindowWidgets(w); - /* draw the flag */ - DrawSprite(v->vehstatus & VS_STOPPED ? 0xC12 : 0xC13, 2, - w->widget[5].top + 1); - if (v->breakdown_ctr == 1) { str = STR_885C_BROKEN_DOWN; } else if (v->vehstatus & VS_STOPPED) { @@ -519,8 +515,11 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) { } } - DrawStringCentered((w->widget[5].right - w->widget[5].left) / 2, - w->widget[5].top + 1, str, 0); + /* draw the flag plus orders */ + { int w_width = w->widget[5].right - w->widget[5].left; + DrawSprite(v->vehstatus & VS_STOPPED ? 0xC12 : 0xC13, 2, w->widget[5].top + 1); + DrawStringCenteredTruncated(w_width / 2 + 6, w->widget[5].top + 1, str, 0, w_width - 8); + } DrawWindowViewport(w); } break; -- cgit v1.2.3-70-g09d2