From fbf06041ca6ae5a7429ba7342480fca25ab442ed Mon Sep 17 00:00:00 2001 From: peter1138 Date: Mon, 26 Sep 2005 19:01:49 +0000 Subject: (svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables. --- ship_cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ship_cmd.c') diff --git a/ship_cmd.c b/ship_cmd.c index cc14449c4..ac67056ca 100644 --- a/ship_cmd.c +++ b/ship_cmd.c @@ -39,7 +39,7 @@ void DrawShipEngine(int x, int y, int engine, uint32 image_ormod) DrawSprite(sprite | image_ormod, x, y); return; } - spritenum = _engine_original_sprites[engine]; + spritenum = orig_ship_vehicle_info[engine - SHIP_ENGINES_INDEX].image_index; } DrawSprite((6 + _ship_sprites[spritenum]) | image_ormod, x, y); } @@ -52,7 +52,7 @@ int GetShipImage(const Vehicle *v, byte direction) int sprite = GetCustomVehicleSprite(v, direction); if (sprite) return sprite; - spritenum = _engine_original_sprites[v->engine_type]; + spritenum = orig_ship_vehicle_info[v->engine_type - SHIP_ENGINES_INDEX].image_index; } return _ship_sprites[spritenum] + direction; } -- cgit v1.2.3-54-g00ecf